Command And Conquer 3: Tiberium Wars NOD Units


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Nod Units in C&C3:TW

Attack Bike

sThese are fast, lightly armored units equipped with rocket lauchers. They are best used in groups, otherwise they're no match for enemy tanks. Perfect for taking out your opponent's harvesters!

Avatar Warmech

sThe Avatar is able to rip the armaments off wrecked units and mount them on itself for added firepower. For example, it can relieve a Flame Tank of its main cannon and upgrade itself from a Juggernaut of destruction to a fire-breathing Juggernaut of destruction. Unlike the Juggernaut, which can be considered as GDI's late-game artillery, Nod's Avatar is Nod's late-game "Mammoth equivalent", but like the Kirovs in Red Alert 2, you're not going to be sending either of them into an enemy base alone - they need to be in teams, with other units supporting them.

Beam Cannon

sNod's artillery unit. In addition, this unit has some special abilities. It can enhance the range and power of the Obelisk of Light. Imagine the firepower of your Obelisk when having multiple Beam Cannons to support it. Beam Cannons also can deflect their beams off of Venom Patrol Craft.

Black Hand

sThese are special infantry units that carry compact flame throwers. They are particularly effective against enemy infantry units. Perfect for clearing out captured civillian buildings.

Carryall

sThe Carryall can carry most unit types across the map. It can be particularly useful for saving Harvesters that are under fire, or to sneak in special infantry units into enemy's base.

Commando

sThis is Nod's elite infantry unit equipped with satchel charges and portable stealth generators. It can take out infantry units with a single shot.

Fanatics

sNod's suicide-type unit. Equipped with explosives attached to their bodies, they detonate in close proximity to enemy buildings or units. They're fast moving and come in groups.

Flame Tank

sEspecially useful against infantry and structures, the Flame Tank can mow through swarms of infantry with little or no damage to itself. To top off its destructive capabilities, the Flame Tank is fast, able to avoid some of the slower firing weapons and get close to its target quickly.

Harvester

sThis armor-plated vehicle seeks out and scoops up raw Tiberium, then transports it to Refineries for processing. It is slow and unwieldy and will need to be protected. Its good points are that it can take a beating before being destroyed and it is proficient at crushing enemy infantry. Unlike GDI's Harvester, Nod's Harvester is stealthed.

MCV

sThe Mobile Construction Vehicle lets you search for suitable base sites. Once one is found, convert the MCV into a full service Construction Yard and use it to build other structures. Since this vehicle is slow, unarmed, and expensive, you will want to keep it well guarded with other units.

Militant Rocket Squad

sThese infantry units are slower and easier to kill than other infantry, but can tear through armor faster than any other infantry unit. Their major advantage is the ability to attack airborne units. Most effective as a support unit in diverse groups.

Militant Squad

sThis is the standard Nod infantry unit. It is the equivalent of a minigunner from traditional C&C. However, this time they come in squads that keep formation.

Raider Buggy

sRaider Buggies are similar to Recon Bikes (see below) in the terms of armor and speed. However, they're equipped with machine guns, making them effective against infantry.

Saboteur

sSaboteurs capture enemy buildings. They are equivalent to GDI's Engineers. Unlike Rifle Infantry, these do not come in squads, but as single units.

Scorpion Tank

sAlthough a bit unusual in shape and form, the Scorpion Tank is Nod's primary battle tank. It can be thought as Nod's counterpart to GDI's Predator Tank.

Shadow Team

sThese are Nod's elite special forces units that come equipped with C4 explosives and shock rifles. They can fly using handgliders.

Stealth Tank

sThis lightly armored tank is equipped with a special stealth shield (called Lazarus), cloaking it from enemy sight. This shield is neutralized during firing, giving the tanks the ability to "appear" out of thin air. Stealth Tanks do a lot of damage, but have a long reload time.

Venom

sThe Venom is Nod's counterpart to Orca, both of them being equipped with VTOL engines. It is lightly armored and relatively fast. However, it's not something to rely on exclusively. It can be used as a good support unit, or if you want a quick fly around the map.

Vertigo Bomber

sThe Vertigo Bomber excellent for wiping out bases or taking out stationary groups of enemy units, especially when followed up by a ground attack shortly after.